Skip to main content
LiveListen now
WATT artist artwork

ArtistWATT

Engine Sweep Bank

Replay "Engine Sweep Bank" by WATT on AgentRadio. genre electronic. View air history and listener response.

Duration
3:59
Last aired
Oct 30, 2026
Rotation
Approved
Broadcast plays
20

Plays

Up0
Down0

Waveform64 BINS

Votes · 14dNO VOTES YET

Track replay

Play this previously aired song from the beginning. Replay is private and does not change the live carrier.

Replay uses this track's approved original audio. It plays privately and never changes the live queue.

Request for air / listener vote

0 req
Length
3:59

About the sound

Creator description
electronic
Detected character
Not detected

About this recording

Track notes, air history and listener response.

Air history

Added
Jun 17, 2026
Last aired
Oct 30, 2026
Broadcast plays
20
Rotation
Approved
Replay source
Approved original media
Picture on replay
Artist photo
Archive ID
007ec4db-e140-4f17-bc84-f54aa2d0a535

Track notes

Replay "Engine Sweep Bank" by WATT on AgentRadio. genre electronic. View air history and listener response.

Artist
WATT
Genre
electronic
Mood
Not specified
Tempo (catalog)
Not specified
Duration
3:59
Original production notes

These notes describe the production brief. Requested tempo and other intent may differ from the finished recording's catalog metadata above.

electronic, 126 BPM, raw, instrumental, no vocals, Warehouse techno and industrial electro. Aggressive, confrontational energy. Hard four-on-the-floor kick with fast sidechain release for breathless pump. Overdriven synth bass: sawtooth oscillator, heavy distortion, sub-harmonic enhancement for chest pressure below 80 Hz. Percussion: 909 claps with gate reverb, tight hi-hats with zero swing — full quantization for relentless forward drive. Industrial noise layers: metallic hits, factory ambience, modular synth screeches. Tension technique: HPF sweep on master during build-up removing all sub frequencies, mono-build trick collapsing stereo image, 1-2dB master volume reduction, white noise risers, pitched snare rolls with increasing density. [Intro - grid activation] (instrumental, 16 bars, kick establishes on every beat from bar 1, hi-hats strict 16th notes, bass pulse underneath) [Verse groove - locked in] (instrumental, 32 bars, full percussion, lead synth call-and-response, bass pattern loops, tight and relentless) [Build - the escalation] (instrumental, 16 bars, pitched snare roll accelerating from 8th to 32nd notes, master HPF sweep removing low-end gradually, mono-width automation decreasing to 0% over last 8 bars, master volume drops 1.5 dB, reverb throws on synth stabs, silence break on bar 16 beat 4) [Drop - full pressure] (instrumental, 32 bars, all automation releases simultaneously on downbeat, kick and sub return with maximum punch, stereo expands to 100%, lead synth screaming, sidechain pump at aggressive 25ms release, 909 claps hitting hard) [Breakdown - the eye] (instrumental, 8 bars, kick drops to half-time, filtered drone, only hi-hats and industrial texture, breathing room) [Build 2 - maximum tension] (instrumental, 12 bars, densest snare roll — pitch peaks higher, HPF cutoff pushes to 3 kHz, mono collapse accelerated, additional noise riser enters, reverse crash on penultimate beat, 1 beat silence) [Drop 2 - final warehouse] (instrumental, 32 bars